Interactive walkthrough software
Walk users to their aha-moment, step by step. String together tooltips and modals that advance on click or wait for the right element to appear — so the tour always meets users where they are.
Let’s get you to your first insight in under a minute.
Multi-step flows
Chain modals and tooltips into a guided path from first login to first win.
Advance on click
Move to the next step when the user actually does the thing — not just clicks Next.
Wait for an element
Pause until the right screen or element appears, so steps never land on the wrong page.
Live in three steps.
Map the path
Decide the few steps that get users to value.
Build each step
Anchor tooltips, add modals, and set how each one advances.
Target & publish
Show it to the right users and go live.
An activation tour that advances on real actions.
The tours that get completed are short and interactive. Here is a three-step activation tour for a project-management app whose aha-moment is creating a board.
Open with one modal
A single welcome modal sets the promise: "Two clicks to your first board." One primary button — Start — and a ghost "Skip for now" that dismisses cleanly.
Point, and advance on click
A tooltip anchors to "New board" with "go to next step on click of" set to that button. Users advance by actually creating a board — the product is the tour.
Confirm and hand off
A final tooltip on the empty board: "Add your first task here." Its button uses the complete action, so finishing is recorded as a completion, not a dismissal.
Scope it tight
Audience: logged-in users. Trigger: first page load. Frequency: until completed. Behavior: if an element is missing, skip — never strand the user.
What to expect: Watch the step funnel in Reports. A healthy interactive tour completes far above the passive-tour norm — and when one step bleeds users, the funnel points at it by name.
When not to use product tours.
No pattern fits every job. Here’s where we’d point you at something else — sometimes ours, sometimes not.
The interface explains itself
If a screen has one obvious action, a tour delays users from taking it. Save tours for flows that genuinely span screens or hide value users would not find alone.
As a bandage on confusing UI
When testers keep missing the same button, the honest fix is the screen, not a permanent tour over it. Use session replay to confirm, fix the design, and keep tours for orientation.
Nine steps of everything
Tours that inventory the whole product die in the funnel. Five focused steps beat nine thorough ones — cut anything users can discover later with a tooltip or the help hub.
Marketing-site demos
Wakeline tours run inside your product for signed-in users. If you want a clickable demo for prospects on your marketing site, that is an interactive-demo tool, not in-app guidance.
Interactive walkthrough software: common questions.
Still stuck? Read the docs or talk to us.
What makes a walkthrough interactive rather than a slideshow?
Steps can advance when users click your real UI ("go to next step on click of"), wait for elements to appear, and open hidden menus before pointing. Users do the thing, not read about the thing — which is why interactive tours complete at much higher rates.
How long should a product tour be?
Three to five steps. Every step past that costs completions — our own funnel data across guides is unambiguous. If it needs more, split it: an activation tour now, a feature tour triggered later in the right context.
Can users leave a tour and come back?
Users can dismiss at any time — respecting that is non-negotiable. With frequency "until completed", an unfinished tour can offer itself again next session, and once someone completes or opts out, it stays gone.
Do tours work in single-page apps?
Yes. Steps wait for their anchor element to render and can pin to URL paths with wildcards, so client-side route changes and lazy-loaded views behave. React, Vue, Angular — the SDK does not care about the framework.
How do I measure whether a tour works?
Each flow reports started, completed, completion rate, and dismissed, with a per-step funnel showing exactly where people drop. Pair it with an A/B experiment when you want to prove a variant moves the number.
See it on your own app.
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